Guardian

Guardian

Choose a player to guard. If a guarded player is targeted by the Conspirer team then instead of the targeted player dying a Conspirer will die in their place, if there is one still alive.
You can Unguard a player by choosing a player that is already guarded.
You only have enough power to kill once and if you die before your ability is used then the protection you once gave will be lost.
Team Neighbour
Standing as a silent protector in the shadows of the village, the Guardian carries the weight of the village's safety. Each night, they choose a player to guard from harm, stepping between danger and their charge. However, their duty is not without sacrifice—if their protectee is targeted, the Guardian's power will falter, leaving them unable to guard anyone else.
Yet, the Guardian's intervention carries a deadly twist. If a Conspirer remains, their selfless act will turn lethal, resulting in the Conspirer's death instead of the intended target. The Guardian walks a path of unwavering vigilance, but every decision has consequences. Will their courage shape the fate of the village, or leave them powerless in the face of rising chaos?
Team
NeighbourGame Premier
Guardian's Gambit
Created By
brooke
Alive XP
50
Dead XP
20
XP for Playing
10
Effects
Guard

Being guarded will protect you from an attack from the Conspirer team. It may even result in the death of a Conspirer.